Taking Your Games to the Next Level: Investing in Your IP | Daniel Bernstein, Sean Elliot, Wade Tinney, Arthur Humphrey, Bryan Bouwman, Vincent Carrella
As the digital landscape changes, and the pricing model for downloads becomes obscure, with diminishing profit margins for the developer, how can studios maximize revenue from their efforts more effectively and consistently? Many developers are exploring (and profiting from) platforms other than traditional downloads online, iPhone, Wii, retail these are some of the avenues that [...]






