It would take all day to comprehensively discuss how to build a studio, so this session focuses on two of the most important components to that question: how to create a great studio culture, and how to attract and retain the best employees for that culture. Expect a healthy serving of academic research and some interesting case studies.
Delivered at Casual Connect Seattle, July 2010
David EDERY (email)
David Edery is Manager and Principal of Fuzbi, an independent consulting firm focused on the business and design of digitally-distributed games, and also a research affiliate of the MIT Comparative Media Studies Program (CMS). Prior to this, David was the Worldwide Games Portfolio Manager for Microsoft's Xbox Live Arcade service, and the MIT CMS Program's Associate Director for Special Projects before Microsoft. David is also the co-author of Changing the Game: How Video Games are Transforming the Future of Business - a review of the ways that games are helping companies to connect with customers, to attract, train, and motivate employees, and to boost their productivity.