The web is undergoing a revolution. Modern browsers are becoming faster every day and are now used by the majority of users. At the same time, technologies like HTML5, WebGL and Native Client are providing game developers with the capability to build compelling gaming experiences that run on the web. Philipp Karmires from Google’s New Business Development team presents Google’s take on how casual gamers can take advantage of these trends to build great games and distribute them through the Chrome Web Store.
Delivered at Casual Connect Europe, February 2012.
Philipp Karmires is responsible for New Business Development for Google’s efforts in Europe, Middle East and Africa. This group works with Google Product and Engineering teams on incubation-exploratory efforts, technology and meta-data licensing, strategic partnerships, special projects and alternative distribution for existing and new business initiatives. Philipp joined Google in 2007 from Autonomy, where he was responsible for Business Development in Germany, Austria and Switzerland.