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Remarkable discoveries about product disruption will drive game industry trends as games become more convenient and interoperable across all screen sizes as the browser becomes the ubiquitous mass market game platform. As an early manager at Apple and the founder of EA, Hawkins will draw on 40 years of game and consumer product design experience to explain the next phase of games and what developers should do about it.
Delivered at Casual Connect Europe, February 2012.
Trip Hawkins is the founder and CEO of Digital Chocolate, a leading publisher of social games like Millionaire City and Zombie Lane. Trip played a key role in defining the personal computer as one of the first Apple employees from 1978-1982. He founded Electronic Arts in 1982 and built the company into the industry leader, serving as its first CEO and Chairman of the Board from 1982-1994. He then founded 3DO, a pioneer in digital video, network gaming, and social communities. The author of three patents, Trip introduced the concept of game development as a creative art form and the use of celebrities and athletes in video games. His design credits include award-winning best-sellers such as John Madden Football, Army Men, M.U.L.E., Doctor J and Larry Bird Go One on One, and High Heat Baseball. Trip created the first college degree in video games, graduating magna cum laude from Harvard with a degree in Strategy and Applied Game Theory. He was the first, and is still the only, business executive to be inducted into the Hall of Fame by the Academy of Interactive Arts and Sciences.
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