Game Design Principles and Inspiration | John SAY

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 Say Design Great innovative design is essential to any game. Raise the bar of engagement for your games by putting to use some proven principles gleaned over many years of game design efforts. During the session you will also find inspiration as we explore some great examples of innovation and originality in games both past and present. Our goal will be to both enable and inspire future innovation that will bring you both satisfaction and success in all your game design ambitions.

Delivered at Casual Connect Asia, May 2012.

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John Say

John Say’s passion for digital media and game innovation began as a young child in the 1970’s spending most of his time at his computer or at the arcades. In the late 1970’s he taught himself computer programming and began designing his own games. In 1990 John founded Say Design, a graphic design and multimedia studio servicing countless startups and corporations in Silicon Valley. John shifted his company’s focus in 1999 to developing video games rekindling his early passion for game design and innovation. Since then John has designed many award winning and top performing games for the likes of Disney, Nick Jr., MTV, Yahoo Kids!, National Geographics, and many other high profile brands. These have won numerous awards and recognition including IGN Editor’s Choice award, Real Arcade Showdown, Multiple FlashForward Awards, WGWorld.com Editors Choice, Jay Is Games, and more.

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