Not all Flash games are meant to be ported to the iOS platform. Join the creators of Burrito Bison as they reflect on the challenges of synchronous game development for the Flash and iOS markets as well as the secret sauce for their burrito!
Delivered at Casual Connect Seattle, July 2011.
Dominique Lemire-Nault Ever since I was young, I’ve been dreaming of creating video games. And that’s exactly what happened on June 1st, 2009 when I co-founded Juicy Beast Studio with Yowan Langlais! I graduated in 2008 and I’ve been in the game development industry for less than three years now. I’ve learned so much during those years, and I still do through my many mistakes! Hopefully I can count on my colleagues to improve my weaknesses and strengths. Despite all the mistakes we’ve done, we’re more than proud to be able to say that Juicy Beast Studio creates fun and original casual games.[Email Dominique]
Burrito Bison Postmortem - Designing for Two Markets at Once | LANGLAIS, LEMIRE-NAULT,